AI Insights · Timothy · July 2024
Top 5 Platformer Games on Android in Hungary Q2 2024
Discover the performance of the top 5 platformer games on Android in Hungary during Q2 2024, including trends in downloads, revenue, and active users.
In the second quarter of 2024, the top platformer games on Android in Hungary showcased varied performance metrics. Here's a closer look at the trends for the top five games in this category.
Stumble Guys from Scopely saw its revenue peak at $10.9K in the first week of April, followed by a general decline, ending the quarter at about $4.1K. Downloads fluctuated, starting at 4.7K and hitting a low of 2.4K in mid-May before recovering to 3.5K by the end of June. Weekly active users experienced a downward trend from 43.6K to 34.1K, with a slight rebound to 36.9K in the final week.
Build A Queen by Supersonic Studios LTD had modest revenue, peaking at $7 in early June. Downloads started strong at 5.9K, dipped to 2.2K by early June, and then rose to 3.3K by the end of the month. Weekly active users saw a decrease from 13.9K to 8.9K by late May, but then increased to 10.9K by the end of June.
Subway Surfers from SYBO Games experienced low revenue, peaking at $131 in early April and ending the quarter at $100. Downloads varied, starting at 4.3K, dipping to 1.9K in early May, and then climbing to 4.4K by the end of June. Weekly active users fluctuated, starting at 80.9K, dipping to 66.7K by early June, and then rising again to 77.7K by the end of the quarter.
Bullet Army Run also from Supersonic Studios LTD, had minimal revenue, peaking at $21 in late April. Downloads started at 8.8K, dropped to 1.0K in mid-May, and then increased to 3.0K by the end of June. Weekly active users saw an initial spike to 13.1K in early April, followed by a decline and then a recovery to 10.4K by the end of June.
Rollance: Adventure Balls from CASUAL AZUR GAMES had negligible revenue, peaking at $6 in late June. Downloads were inconsistent, starting at 1.9K, peaking at 3.3K in early April, and ending at 2.4K. Weekly active users showed a similar pattern, starting at 3.4K, peaking at 4.9K in mid-April, and finishing at 4.0K.
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